Arcade game

Results: 182



#Item
31

Pinball Wizard The Lele Sadoughi Fall / Winter 2014 collection draws inspiration from the leisure game that defined an era, the King of the Arcade: the Pinball Machine, in all its chromed and geometric glory. Pierced sph

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Source URL: lelesadoughidesign.homestead.com

Language: English - Date: 2014-10-31 11:11:08
    32Games / Arcade games / Pinball

    Pinball Wizard The Lele Sadoughi Fall / Winter 2014 collection draws inspiration from the leisure game that defined an era, the King of the Arcade: the Pinball Machine, in all its chromed and geometric glory. Pierced sph

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    Source URL: www.lelesadoughi.com

    Language: English - Date: 2014-10-31 11:11:08
    33Arcade games / Video game hardware / Computer hardware / Games / BNC 575 / Computing / Reset button / Human–machine interaction / Push-button / Switches

    CHRONOS QUICK START ON Press red button. OFF Hold red button and press a player button 5 times. START Press either player button. PAUSE If clock is running, press red

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    Source URL: www.fleetingimage.com

    Language: English - Date: 2003-10-02 00:07:02
    34Gambling / Business / Companies listed on the New York Stock Exchange / Companies listed on the Singapore Exchange / Konami / Slot machines / Pachinko / Electronic voting / Amusement arcade / Entertainment Software Association / Video game publishers / Entertainment

    NOTICE OF THE 42ND ORDINARY GENERAL MEETING OF SHAREHOLDERS Stock Code Number: 9766 June 12, 2014 Dear Shareholder,

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    Source URL: www.konami.co.jp

    Language: English - Date: 2014-06-11 19:59:31
    35Neural networks / Computational neuroscience / Arcade games / Artificial intelligence / Side-scrolling video games / Mario / Recurrent neural network / Artificial neural network / Recurring enemies in the Mario series / Games / Digital media / Electronic games

    Super Mario Evolution Julian Togelius, Sergey Karakovskiy, Jan Koutn´ık and J¨urgen Schmidhuber Abstract— We introduce a new reinforcement learning benchmark based on the classic platform game Super Mario Bros. The

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    Source URL: www.islab.ntua.gr

    Language: English - Date: 2012-10-14 18:35:22
    36Neural networks / Computational neuroscience / Arcade games / Artificial intelligence / Side-scrolling video games / Mario / Recurrent neural network / Artificial neural network / Recurring enemies in the Mario series / Games / Digital media / Electronic games

    Super Mario Evolution Julian Togelius, Sergey Karakovskiy, Jan Koutn´ık and J¨urgen Schmidhuber Abstract— We introduce a new reinforcement learning benchmark based on the classic platform game Super Mario Bros. The

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    Source URL: www.islab.ntua.gr

    Language: English - Date: 2012-10-14 18:35:22
    37Arcade games / User interface techniques / Mobile games / Paddle / Pong / Double-click / Klik / GUI widget / Games / Software / Human–computer interaction

    Pong tutorial - Step-by-step How to make a game for 2 players in TGF2 / MMF2 Written by Popcorn Welcome to the Pong tutorial. This step-by-step guide will teach you how to make a simple game in The Games Factory 2 and Mu

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    Source URL: www.clickteam.com

    Language: English - Date: 2013-07-29 13:57:30
    38Side-scrolling video games / Arcade games / Super Mario / Mario / New Super Mario Bros. / Recurring enemies in the Mario series / Platform game / Artificial intelligence / Nintendo Entertainment System / Games / Digital media / Electronic games

    The 2009 Mario AI Competition Julian Togelius, Sergey Karakovskiy and Robin Baumgarten Abstract— This paper describes the 2009 Mario AI Competition, which was run in association with the IEEE Games Innovation Conferenc

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    Source URL: www.islab.ntua.gr

    Language: English - Date: 2012-10-14 18:35:22
    39Arcade games / Windows games / Mobile games / Atari / Video game developers / Centipede / Ed Logg / Galaxy Game / MIPS Technologies / Digital media / Electronic games / Games

    level-up: years of Stanford INgenuity

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    Source URL: alumni.stanford.edu

    Language: English - Date: 2012-04-19 17:44:21
    40Arcade games / Mobile games / Video game developers / Video game publishers / Home computers / Atari / Pong / Asteroids / Video game console / Digital media / Games / Application software

    PAST_ >The SCSIcide Experience:_ >Developing a Modern Game for a Classic System_ By Joe Grand () July 15, 2003

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    Source URL: www.grandideastudio.com

    Language: English - Date: 2011-02-16 19:15:19
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